We've finally done it; we've put together several practices for the prototype of the game. With these done we'll be able to test every inch of the game! We have Proto-Traits; what you roll to accomplish tasks and actions. Proto-Physical and Proto-Social combat styles; what you can get to make you better at combat and customize your characters fighting style. Proto-Practices; what shapes, hones and customizes your characters out of combat action like; crafting, medicine, investigating, profiling, sporting and more. PROTO-POWERS; Absorbing dangerous energies, Transforming into strange creature of your own making, Controlling the minds of the weak, bending the laws of physics and nature and uddles of Noddles More!
As for this blog; we're going to shift slightly from our system development blog style to shed some focus on the setting. In the coming weeks we will post the names of the four Exims you'll be playing around with. As well as a small overview of the powers you'll be able to choose from as that specific Classification. We're also looking to finally building a "gen-you-ein, bone-ee-fide" project page, yay...
Last; as you all may know we're doing this on a shoe string budget and we now have enough saved up for more art. We have a few artist in mind but we are open to suggestions. The four pictures will be for the aforementioned exim classifications and we'll be looking to nail down a overall art style for the game.
Ethereal Deep Diver "Sam" | Stock & Bull Entertainment